Violence in video games and other forms of entertainment is everywhere in our culture. It’s interesting to note that in prehistoric times in video game history this was practically non-existent. Any violence or attack tended to be against aliens (Space Invaders), ghosts (Pac-Man), robots (Robotron). Not that there weren’t exceptions of course. The mid-70’s arcade game Death Race comes to mind where you as the driver of a car had the goal of running over people although the technology of the 70’s didn’t allow the people to actually look anything like people.
Admittedly I have played some of these games myself. Games such as Wolfenstein 3D, Doom, Alien vs. Predator although these are tame compared to the video of Grand Theft Auto we saw in class. Part of the problem with violence in video games is that the technology continually gets better and more realistic while the other part is the tendency of programmers to continually push the boundaries. How much more violence can we program into games and get away with it.
There’s also the question of desensitizing. Does playing or viewing violent content desensitize us to violence we may encounter in real life? Does it make us not care? Not feel? Some would argue that these are just games, just harmless fun and nothing more. However few would argue that it is beneficial. Where are those wondering if playing and viewing violence in our media actually sensitizes us to violence and makes us care more about the people around us? No one is asking that because it doesn’t happen. So should we limit the amount of violence children are exposed to? Should we limit what we ourselves are exposed to? Wouldn’t we as a society be healthier if we did?